All Forum Posts for Shrapnel

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Re: Is Minecraft a drug? (Minecraft General) Posted on 22 Nov : 19:02
Very possibly, yep.

With multiple ways to play the game, there's usually something that suits your playstyle and mood. Plus, people keep coming back for the updates.
Re: The Screenshot Thread. (Minecraft General) Posted on 19 Nov : 22:11
20101117013722edit
Re: Getting an xbox? (Off Topic Discussion) Posted on 17 Nov : 04:41
TES probably stands for The Elder Scrolls, an RPG franchise. One of the games, Morrowind, is absolutely awesome.
Re: The Screenshot Thread. (Minecraft General) Posted on 17 Nov : 04:04
Also, to find the screenshots, go to C:\Users\[username]\AppData\Roaming\.minecraft\screenshots, at least in Windows Vista.

You may need to turn off Hidden Folders to find it manually.
Thread: The Screenshot Thread. (Minecraft General) Posted on 17 Nov : 02:58
Hey there, guys.

In my time playing Minecraft, i've seen some beautiful, amusing and weird scenes, so I thought a place to showcase our pictures would be a nice idea.

If you have any images, whether from this server or from singleplayer, please don't hesitate to post them. Also, try to keep the images of reasonable dimensions and filesize, as well as possibly hosting the images from another site. Use the Insert Image button, too.

And with that, i'll start with some of my own. Have fun!



20101116165707


20101116161400


Wtffloatinglava
Thread: Far render crash fix? (Minecraft General) Posted on 27 Oct : 16:43
Hey, guys.

I was wandering the minecraft forums a few days ago when I stumbled upon a supposed fix for a couple game problems, including the far render crash.


Here's an excerpt:

"siberx wrote:I've been running into this bug constantly (locking up every couple minutes in certain areas of our multiplayer map), probably due to a bugged tile entity somewhere (a chest, sign, furnace or mob spawner). I got so fed up I decompiled the Minecraft jar and I think I've worked around the problem with a small mod.

The code was not doing a null check at a certain point when it probably should've, so I've added a fallback case to avoid the null pointer exception. Who knows if it's the "correct" way to fix it (I can hardly tell what's going on with how obfuscated the code is) but it appears to have stopped to lockups. If you're feeling brave you're free to try it with no warranty as to whether it'll blow up or not; two of us have played for a few hours each now though without a single lockup.

To install it, open your minecraft.jar (located in the .minecraft/bin folder under your Application Data or Appdata/Roaming folder) with WinRAR, delete fz.class and the META-INF folder, and drag the new fz.class file in (BE SURE TO BACK UP YOUR MINECRAFT.JAR FIRST). Give it a shot, and please report here if it works or not for you and any other problems that crop up."

Here's the link to the file:

http://www.kimenet.ca/dump/fz.class


I've been running the new file for all of today and I don't recall any render/warp crashes today, could you guys test this out some more?

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